1 | #ifndef QUEUE_H |
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2 | #define QUEUE_H |
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3 | |
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4 | void debugqueue() |
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5 | { |
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6 | struct queue* node = queue; |
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7 | |
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8 | while(node != NULL) |
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9 | { |
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10 | printf("%s %p <%p >%p\n", (char*)node->data, node, node->prev, node->next); |
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11 | node = node->next; |
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12 | } |
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13 | } |
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14 | |
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15 | struct queue* addqueue(int type, void* data, int len, void* dat1, int len1, int flag, struct queue* last) |
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16 | { |
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17 | //debug(1000, "in"); |
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18 | |
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19 | m_lock(&status.queuemutex, 11); |
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20 | |
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21 | struct queue *newnode = NULL, *prev = NULL, *node = queue; |
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22 | void* tmpdata = NULL, *tmpdata1 = NULL; |
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23 | |
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24 | newnode = (struct queue*)malloc(sizeof(struct queue)); |
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25 | if(newnode == NULL) |
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26 | { |
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27 | err("no memory"); |
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28 | m_unlock(&status.queuemutex, 11); |
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29 | return NULL; |
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30 | } |
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31 | |
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32 | if(len > 0) |
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33 | { |
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34 | tmpdata = malloc(len); |
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35 | if(tmpdata == NULL) |
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36 | { |
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37 | err("no memory"); |
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38 | free(newnode); |
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39 | m_unlock(&status.queuemutex, 11); |
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40 | return NULL; |
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41 | } |
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42 | } |
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43 | |
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44 | if(len1 > 0) |
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45 | { |
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46 | tmpdata1 = malloc(len1); |
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47 | if(tmpdata1 == NULL) |
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48 | { |
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49 | err("no memory"); |
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50 | free(tmpdata); |
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51 | free(newnode); |
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52 | m_unlock(&status.queuemutex, 11); |
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53 | return NULL; |
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54 | } |
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55 | } |
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56 | |
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57 | memset(newnode, 0, sizeof(struct queue)); |
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58 | |
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59 | newnode->type = type; |
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60 | newnode->len = len; |
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61 | newnode->flag = flag; |
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62 | if(len > 0) newnode->data = memcpy(tmpdata, data, len); |
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63 | if(len1 > 0) newnode->data1 = memcpy(tmpdata1, data1, len1); |
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64 | |
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65 | if(last == NULL) |
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66 | { |
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67 | while(node != NULL) |
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68 | { |
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69 | prev = node; |
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70 | node = node->next; |
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71 | } |
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72 | } |
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73 | else |
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74 | { |
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75 | prev = last; |
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76 | node = last->next; |
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77 | } |
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78 | |
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79 | if(prev == NULL) |
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80 | queue = newnode; |
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81 | else |
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82 | { |
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83 | prev->next = newnode; |
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84 | newnode->prev = prev; |
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85 | } |
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86 | newnode->next = node; |
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87 | if(node != NULL) node->prev = queue; |
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88 | |
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89 | //debug(1000, "out"); |
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90 | m_unlock(&status.queuemutex, 11); |
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91 | return newnode; |
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92 | } |
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93 | |
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94 | //flag: 0 = lock |
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95 | //flag: 1 = no lock |
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96 | void delqueue(struct queue* queuenode, int flag) |
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97 | { |
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98 | debug(1000, "in"); |
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99 | if(flag == 0) m_lock(&status.queuemutex, 11); |
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100 | struct queue *node = queue, *prev = queue; |
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101 | |
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102 | while(node != NULL) |
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103 | { |
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104 | if(node == queuenode) |
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105 | { |
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106 | if(node == queue) |
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107 | { |
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108 | queue = node->next; |
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109 | if(queue != NULL) |
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110 | queue->prev = NULL; |
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111 | } |
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112 | else |
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113 | { |
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114 | prev->next = node->next; |
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115 | if(node->next != NULL) |
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116 | node->next->prev = prev; |
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117 | } |
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118 | |
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119 | free(node->data); |
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120 | node->data = NULL; |
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121 | |
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122 | free(node->data1); |
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123 | node->data1 = NULL; |
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124 | |
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125 | free(node); |
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126 | node = NULL; |
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127 | break; |
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128 | } |
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129 | |
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130 | prev = node; |
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131 | node = node->next; |
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132 | } |
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133 | if(flag == 0) m_unlock(&status.queuemutex, 11); |
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134 | debug(1000, "out"); |
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135 | } |
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136 | |
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137 | struct queue* getqueue(int type) |
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138 | { |
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139 | //debug(1000, "in"); |
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140 | m_lock(&status.queuemutex, 11); |
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141 | struct queue *node = queue; |
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142 | |
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143 | while(node != NULL) |
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144 | { |
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145 | if(node->type == type) |
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146 | { |
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147 | //debug(1000, "out"); |
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148 | m_unlock(&status.queuemutex, 11); |
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149 | return node; |
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150 | } |
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151 | |
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152 | node = node->next; |
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153 | } |
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154 | m_unlock(&status.queuemutex, 11); |
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155 | return NULL; |
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156 | } |
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157 | |
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158 | void freequeue() |
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159 | { |
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160 | debug(1000, "in"); |
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161 | m_lock(&status.queuemutex, 11); |
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162 | struct queue *node = queue, *prev = queue; |
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163 | |
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164 | while(node != NULL) |
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165 | { |
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166 | prev = node; |
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167 | node = node->next; |
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168 | if(prev != NULL) |
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169 | delqueue(prev, 1); |
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170 | } |
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171 | m_unlock(&status.queuemutex, 11); |
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172 | debug(1000, "out"); |
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173 | } |
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174 | |
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175 | #endif |
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176 | |
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